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Don't get the text keys if they're not being requested
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@ -1092,7 +1092,7 @@ EntityList NIFLoader::createEntities(Ogre::SceneNode *parent, TextKeyMap *textke
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entitylist.mSkelBase = entity;
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}
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if(entitylist.mSkelBase)
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if(entitylist.mSkelBase && textkeys)
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{
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// Would be nice if Ogre::SkeletonInstance allowed access to the 'master' Ogre::SkeletonPtr.
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Ogre::SkeletonManager &skelMgr = Ogre::SkeletonManager::getSingleton();
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