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Include cleanup
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@ -32,6 +32,7 @@
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#include <components/esm/loadcell.hpp>
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#include "../mwworld/fallback.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "sky.hpp"
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#include "effectmanager.hpp"
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@ -33,6 +33,8 @@
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#include <components/esm/loadcell.hpp>
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#include "../mwworld/cellstore.hpp"
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#include "vismask.hpp"
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#include "ripplesimulation.hpp"
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#include "renderbin.hpp"
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@ -1,12 +1,13 @@
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#ifndef OPENMW_MWRENDER_WATER_H
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#define OPENMW_MWRENDER_WATER_H
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#include <memory>
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#include <osg/ref_ptr>
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#include <osg/Vec3f>
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#include <components/settings/settings.hpp>
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#include "../mwworld/cellstore.hpp"
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namespace osg
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{
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class Group;
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@ -28,6 +29,8 @@ namespace Resource
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namespace MWWorld
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{
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class Fallback;
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class CellStore;
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class Ptr;
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}
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namespace MWRender
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