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Use forward declaration to reduce build times.
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parent
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@ -9,6 +9,8 @@
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#include <components/settings/settings.hpp>
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#include "mwshadowtechnique.hpp"
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namespace SceneUtil
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{
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using namespace osgShadow;
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@ -7,10 +7,10 @@
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#include <components/terrain/quadtreeworld.hpp>
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#include <components/shader/shadermanager.hpp>
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#include "mwshadowtechnique.hpp"
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namespace SceneUtil
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{
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class MWShadowTechnique;
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class ShadowManager
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{
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public:
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