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Removed extra ; that GCC didn't like (fixes pendantic warning treated as error)

This commit is contained in:
florent.teppe 2022-07-20 09:39:14 +02:00
parent 800ada37ae
commit 30549155e0

View File

@ -808,32 +808,32 @@ void ESMStore::removeMissingObjects(Store<T>& store)
}
#define OPENMW_ESM3_INSERT(__Type) template<> const __Type* ESMStore::insert<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3StoreInsert(*this, toInsert); }
OPENMW_ESM3_INSERT(ESM::Book);
OPENMW_ESM3_INSERT(ESM::Armor);
OPENMW_ESM3_INSERT(ESM::Class);
OPENMW_ESM3_INSERT(ESM::Enchantment);
OPENMW_ESM3_INSERT(ESM::Potion);
OPENMW_ESM3_INSERT(ESM::Weapon);
OPENMW_ESM3_INSERT(ESM::Clothing);
OPENMW_ESM3_INSERT(ESM::Spell);
OPENMW_ESM3_INSERT(ESM::Book)
OPENMW_ESM3_INSERT(ESM::Armor)
OPENMW_ESM3_INSERT(ESM::Class)
OPENMW_ESM3_INSERT(ESM::Enchantment)
OPENMW_ESM3_INSERT(ESM::Potion)
OPENMW_ESM3_INSERT(ESM::Weapon)
OPENMW_ESM3_INSERT(ESM::Clothing)
OPENMW_ESM3_INSERT(ESM::Spell)
#undef OPENMW_ESM3_INSERT
#define OPENMW_ESM3_INSERT_STATIC(__Type) template<> const __Type* ESMStore::insertStatic<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3insertStatic(*this, toInsert); }
OPENMW_ESM3_INSERT_STATIC(ESM::GameSetting);
OPENMW_ESM3_INSERT_STATIC(ESM::Static);
OPENMW_ESM3_INSERT_STATIC(ESM::Door);
OPENMW_ESM3_INSERT_STATIC(ESM::Global);
OPENMW_ESM3_INSERT_STATIC(ESM::NPC);
OPENMW_ESM3_INSERT_STATIC(ESM::GameSetting)
OPENMW_ESM3_INSERT_STATIC(ESM::Static)
OPENMW_ESM3_INSERT_STATIC(ESM::Door)
OPENMW_ESM3_INSERT_STATIC(ESM::Global)
OPENMW_ESM3_INSERT_STATIC(ESM::NPC)
#undef OPENMW_ESM3_INSERT_STATIC
#define OPENMW_ESM3_OVERRIDE_RECORD(__Type) template<> const __Type* ESMStore::overrideRecord<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3overrideRecord(*this, toInsert); }
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Container);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Creature);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::CreatureLevList);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Door);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::ItemLevList);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::NPC);
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Container)
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Creature)
OPENMW_ESM3_OVERRIDE_RECORD(ESM::CreatureLevList)
OPENMW_ESM3_OVERRIDE_RECORD(ESM::Door)
OPENMW_ESM3_OVERRIDE_RECORD(ESM::ItemLevList)
OPENMW_ESM3_OVERRIDE_RECORD(ESM::NPC)
#undef OPENMW_ESM3_OVERRIDE_RECORD
template <> const Store<ESM::MagicEffect>& ESMStore::get<ESM::MagicEffect>() const { return mStoreImp->mMagicEffect; }