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Remove unused mask
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@ -51,9 +51,7 @@ namespace MWRender
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Mask_PreCompile = (1<<16),
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// Set on a camera's cull mask to enable the LightManager
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Mask_Lighting = (1<<17),
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Mask_CastsShadows = (1<<18)
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Mask_Lighting = (1<<17)
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};
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}
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