From 2d84f7d33dd2d65d5f53acf8439737d6563f6058 Mon Sep 17 00:00:00 2001 From: gus Date: Mon, 28 Oct 2013 18:10:00 +0100 Subject: [PATCH] NPC run --- apps/openmw/mwmechanics/aicombat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 8f51c462fa..c3ac8cb551 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -35,7 +35,7 @@ namespace MWMechanics if(actor.getTypeName() == typeid(ESM::NPC).name()) { - + MWWorld::Class::get(actor).setStance(actor, MWWorld::Class::Run,true); MWMechanics::DrawState_ state = MWWorld::Class::get(actor).getNpcStats(actor).getDrawState(); if (state == MWMechanics::DrawState_Spell || state == MWMechanics::DrawState_Nothing) MWWorld::Class::get(actor).getNpcStats(actor).setDrawState(MWMechanics::DrawState_Weapon);