mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 00:35:23 +00:00
Don't report crime if we are in combat with the victim
This commit is contained in:
parent
216ebac2e9
commit
2d74388a76
@ -973,6 +973,9 @@ namespace MWMechanics
|
||||
if (!it->getClass().isNpc())
|
||||
continue;
|
||||
|
||||
if (it->getClass().getCreatureStats(*it).getAiSequence().isInCombat(victim))
|
||||
continue;
|
||||
|
||||
// Will the witness report the crime?
|
||||
if (it->getClass().getCreatureStats(*it).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm)
|
||||
{
|
||||
@ -1071,6 +1074,9 @@ namespace MWMechanics
|
||||
if (*it != victim && type == OT_Assault)
|
||||
aggression = iFightAttacking;
|
||||
|
||||
if (it->getClass().getCreatureStats(*it).getAiSequence().isInCombat(victim))
|
||||
continue;
|
||||
|
||||
if (it->getClass().isClass(*it, "guard"))
|
||||
{
|
||||
// Mark as Alarmed for dialogue
|
||||
|
Loading…
x
Reference in New Issue
Block a user