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shadervisitor.cpp

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Bo Svensson 2021-09-14 11:37:23 +00:00 committed by GitHub
parent 3415f12e12
commit 2cebd19432
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@ -458,7 +458,7 @@ namespace Shader
defineMap[texIt->second + std::string("UV")] = std::to_string(texIt->first);
}
if (defineMap["diffuseMap"] == 0)
if (defineMap["diffuseMap"] == "0")
writableStateSet->addUniform(new osg::Uniform("useDiffuseMapForShadowAlpha", false));
defineMap["parallax"] = reqs.mNormalHeight ? "1" : "0";