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Changed crime IDs for legacy savegames. Not an issue, but it was inconsistent.
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@ -26,9 +26,9 @@ void ESM::Player::load (ESMReader &esm)
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mBirthsign = esm.getHNString ("SIGN");
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mCurrentCrimeId = 0;
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mCurrentCrimeId = -1;
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esm.getHNOT (mCurrentCrimeId, "CURD");
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mPayedCrimeId = 0;
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mPayedCrimeId = -1;
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esm.getHNOT (mPayedCrimeId, "PAYD");
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}
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