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Keep running scripts until the menu pauses the game
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@ -245,7 +245,7 @@ bool OMW::Engine::frame(unsigned frameNumber, float frametime)
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if (mStateManager->getState() != MWBase::StateManager::State_NoGame)
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if (mStateManager->getState() != MWBase::StateManager::State_NoGame)
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{
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{
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if (!mWindowManager->containsMode(MWGui::GM_MainMenu))
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if (!mWindowManager->containsMode(MWGui::GM_MainMenu) || !paused)
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{
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{
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if (mWorld->getScriptsEnabled())
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if (mWorld->getScriptsEnabled())
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{
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{
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