mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-09 21:44:54 +00:00
Remove check in cellstore.cpp that causes Lua teleport command to fail.
This commit is contained in:
parent
0270cfb733
commit
270ead937b
@ -443,10 +443,6 @@ namespace MWWorld
|
|||||||
throw std::runtime_error(
|
throw std::runtime_error(
|
||||||
"moveTo: can't move object from a non-loaded cell (how did you get this object anyway?)");
|
"moveTo: can't move object from a non-loaded cell (how did you get this object anyway?)");
|
||||||
|
|
||||||
// Ensure that the object actually exists in the cell
|
|
||||||
if (searchViaRefNum(object.getCellRef().getRefNum()).isEmpty())
|
|
||||||
throw std::runtime_error("moveTo: object is not in this cell");
|
|
||||||
|
|
||||||
MWBase::Environment::get().getWorldModel()->registerPtr(MWWorld::Ptr(object.getBase(), cellToMoveTo));
|
MWBase::Environment::get().getWorldModel()->registerPtr(MWWorld::Ptr(object.getBase(), cellToMoveTo));
|
||||||
|
|
||||||
MovedRefTracker::iterator found = mMovedHere.find(object.getBase());
|
MovedRefTracker::iterator found = mMovedHere.find(object.getBase());
|
||||||
|
Loading…
x
Reference in New Issue
Block a user