mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-10 06:39:49 +00:00
updated changelog
This commit is contained in:
parent
3b3a052f4f
commit
257f940366
59
readme.txt
59
readme.txt
@ -94,6 +94,65 @@ Allowed options:
|
||||
|
||||
CHANGELOG
|
||||
|
||||
0.23.0
|
||||
|
||||
Bug #522: Player collides with placeable items
|
||||
Bug #553: Open/Close sounds played when accessing main menu w/ Journal Open
|
||||
Bug #561: Tooltip word wrapping delay
|
||||
Bug #578: Bribing works incorrectly
|
||||
Bug #601: PositionCell fails on negative coordinates
|
||||
Bug #606: Some NPCs hairs not rendered with Better Heads addon
|
||||
Bug #609: Bad rendering of bone boots
|
||||
Bug #613: Messagebox causing assert to fail
|
||||
Bug #631: Segfault on shutdown
|
||||
Bug #634: Exception when talking to Calvus Horatius in Mournhold, royal palace courtyard
|
||||
Bug #635: Scale NPCs depending on race
|
||||
Bug #643: Dialogue Race select function is inverted
|
||||
Bug #646: Twohanded weapons don't work properly
|
||||
Bug #654: Crash when dropping objects without a collision shape
|
||||
Bug #655/656: Objects that were disabled or deleted (but not both) were added to the scene when re-entering a cell
|
||||
Bug #660: "g" in "change" cut off in Race Menu
|
||||
Bug #661: Arrille sells me the key to his upstairs room
|
||||
Bug #662: Day counter starts at 2 instead of 1
|
||||
Bug #663: Cannot select "come unprepared" topic in dialog with Dagoth Ur
|
||||
Bug #665: Pickpocket -> "Grab all" grabs all NPC inventory, even not listed in container window.
|
||||
Bug #666: Looking up/down problem
|
||||
Bug #667: Active effects border visible during loading
|
||||
Bug #669: incorrect player position at new game start
|
||||
Bug #670: race selection menu: sex, face and hair left button not totally clickable
|
||||
Bug #671: new game: player is naked
|
||||
Bug #674: buying or selling items doesn't change amount of gold
|
||||
Bug #675: fatigue is not set to its maximum when starting a new game
|
||||
Bug #678: Wrong rotation order causes RefData's rotation to be stored incorrectly
|
||||
Bug #680: different gold coins in Tel Mara
|
||||
Bug #682: Race menu ignores playable flag for some hairs and faces
|
||||
Bug #685: Script compiler does not accept ":" after a function name
|
||||
Bug #688: dispose corpse makes cross-hair to disappear
|
||||
Bug #691: Auto equipping ignores equipment conditions
|
||||
Bug #692: OpenMW doesnt load "loose file" texture packs that places resources directly in data folder
|
||||
Bug #696: Draugr incorrect head offset
|
||||
Bug #697: Sail transparency issue
|
||||
Bug #700: "On the rocks" mod does not load its UV coordinates correctly.
|
||||
Bug #702: Some race mods don't work
|
||||
Bug #711: Crash during character creation
|
||||
Bug #715: Growing Tauryon
|
||||
Feature #55/657: Item Repairing
|
||||
Feature #62/87: Enchanting
|
||||
Feature #99: Pathfinding
|
||||
Feature #104: AI Package: Travel
|
||||
Feature #129: Levelled items
|
||||
Feature #204: Texture animations
|
||||
Feature #239: Fallback-Settings
|
||||
Feature #535: Console object selection improvements
|
||||
Feature #629: Add levelup description in levelup layout dialog
|
||||
Feature #630: Optional format subrecord in (tes3) header
|
||||
Feature #641: Armor rating
|
||||
Feature #645: OnDeath script function
|
||||
Feature #683: Companion item UI
|
||||
Feature #698: Basic Particles
|
||||
Task #648: Split up components/esm/loadlocks
|
||||
Task #695: mwgui cleanup
|
||||
|
||||
0.22.0
|
||||
|
||||
Bug #311: Potential infinite recursion in script compiler
|
||||
|
Loading…
Reference in New Issue
Block a user