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Merge branch 'openmw-33' of https://github.com/OpenMW/openmw into openmw-33
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commit
244db5cbfe
@ -12,7 +12,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
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message(STATUS "Configuring OpenMW...")
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set(OPENMW_VERSION_MAJOR 0)
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set(OPENMW_VERSION_MINOR 32)
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set(OPENMW_VERSION_MINOR 33)
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set(OPENMW_VERSION_RELEASE 0)
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set(OPENMW_VERSION_COMMITHASH "")
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@ -26,7 +26,7 @@ namespace MWMechanics
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class AiPackage;
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template< class Base > class DerivedClassStorage;
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class AiTemporaryBase;
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struct AiTemporaryBase;
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typedef DerivedClassStorage<AiTemporaryBase> AiState;
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/// \brief Sequence of AI-packages for a single actor
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@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
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OpenMW is an attempt at recreating the engine for the popular role-playing game
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Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
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Version: 0.32.0
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Version: 0.33.0
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License: GPL (see GPL3.txt for more information)
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Website: http://www.openmw.org
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