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@ -57,7 +57,7 @@ namespace MWSound
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float mVoiceVolume;
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float mFootstepsVolume;
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typedef std::auto_ptr<std::deque<Sound_Buffer>> SoundBufferList;
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typedef std::auto_ptr<std::deque<Sound_Buffer> > SoundBufferList;
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// List of sound buffers, grown as needed. New enties are added to the
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// back, allowing existing Sound_Buffer references/pointers to remain
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// valid.
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