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Set the version in the openmw.desktop file via CMake
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parent
0c6862e3e6
commit
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@ -244,6 +244,9 @@ endif (WIN32)
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if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.linux
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.linux
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"${OpenMW_BINARY_DIR}/plugins.cfg")
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"${OpenMW_BINARY_DIR}/plugins.cfg")
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configure_file(${OpenMW_SOURCE_DIR}/files/openmw.desktop
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"${OpenMW_BINARY_DIR}/openmw.desktop")
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endif()
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endif()
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if (APPLE)
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if (APPLE)
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@ -1,5 +1,5 @@
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[Desktop Entry]
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[Desktop Entry]
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Version=0.11
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Version=${OPENMW_VERSION}
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Type=Application
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Type=Application
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Name=OpenMW Launcher
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Name=OpenMW Launcher
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GenericName=Role Playing Game
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GenericName=Role Playing Game
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