mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-10 12:39:53 +00:00
Add #include support in shaders
This commit is contained in:
parent
22cc5c0965
commit
21c4dffed2
@ -19,6 +19,73 @@ namespace Shader
|
||||
mPath = path;
|
||||
}
|
||||
|
||||
bool parseIncludes(boost::filesystem::path shaderPath, std::string& source)
|
||||
{
|
||||
std::set<boost::filesystem::path> includedFiles;
|
||||
size_t foundPos = 0;
|
||||
while ((foundPos = source.find("#include")) != std::string::npos)
|
||||
{
|
||||
size_t start = source.find('"', foundPos);
|
||||
if (start == std::string::npos || start == source.size()-1)
|
||||
{
|
||||
std::cerr << "Invalid #include " << std::endl;
|
||||
return false;
|
||||
}
|
||||
size_t end = source.find('"', start+1);
|
||||
if (end == std::string::npos)
|
||||
{
|
||||
std::cerr << "Invalid #include " << std::endl;
|
||||
return false;
|
||||
}
|
||||
std::string includeFilename = source.substr(start+1, end-(start+1));
|
||||
boost::filesystem::path includePath = shaderPath / includeFilename;
|
||||
boost::filesystem::ifstream includeFstream;
|
||||
includeFstream.open(includePath);
|
||||
if (includeFstream.fail())
|
||||
{
|
||||
std::cerr << "Failed to open " << includePath.string() << std::endl;
|
||||
return false;
|
||||
}
|
||||
std::stringstream buffer;
|
||||
buffer << includeFstream.rdbuf();
|
||||
source.replace(foundPos, (end-foundPos+1), buffer.str());
|
||||
|
||||
if (includedFiles.insert(includePath).second == false)
|
||||
{
|
||||
std::cerr << "Detected cyclic #includes" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool parseDefines(std::string& source, const ShaderManager::DefineMap& defines)
|
||||
{
|
||||
const char escapeCharacter = '@';
|
||||
size_t foundPos = 0;
|
||||
while ((foundPos = source.find(escapeCharacter)) != std::string::npos)
|
||||
{
|
||||
size_t endPos = source.find_first_of(" \n\r()[].;", foundPos);
|
||||
if (endPos == std::string::npos)
|
||||
{
|
||||
std::cerr << "Unexpected EOF" << std::endl;
|
||||
return false;
|
||||
}
|
||||
std::string define = source.substr(foundPos+1, endPos - (foundPos+1));
|
||||
ShaderManager::DefineMap::const_iterator defineFound = defines.find(define);
|
||||
if (defineFound == defines.end())
|
||||
{
|
||||
std::cerr << "Undefined " << define << std::endl;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
source.replace(foundPos, endPos-foundPos, defineFound->second);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Shader> ShaderManager::getShader(const std::string &shaderTemplate, const ShaderManager::DefineMap &defines, osg::Shader::Type shaderType)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
|
||||
@ -38,36 +105,20 @@ namespace Shader
|
||||
std::stringstream buffer;
|
||||
buffer << stream.rdbuf();
|
||||
|
||||
templateIt = mShaderTemplates.insert(std::make_pair(shaderTemplate, buffer.str())).first;
|
||||
// parse includes
|
||||
std::string source = buffer.str();
|
||||
if (!parseIncludes(boost::filesystem::path(mPath), source))
|
||||
return NULL;
|
||||
|
||||
templateIt = mShaderTemplates.insert(std::make_pair(shaderTemplate, source)).first;
|
||||
}
|
||||
|
||||
ShaderMap::iterator shaderIt = mShaders.find(std::make_pair(shaderTemplate, defines));
|
||||
if (shaderIt == mShaders.end())
|
||||
{
|
||||
std::string shaderSource = templateIt->second;
|
||||
|
||||
const char escapeCharacter = '@';
|
||||
size_t foundPos = 0;
|
||||
while ((foundPos = shaderSource.find(escapeCharacter)) != std::string::npos)
|
||||
{
|
||||
size_t endPos = shaderSource.find_first_of(" \n\r()[].;", foundPos);
|
||||
if (endPos == std::string::npos)
|
||||
{
|
||||
std::cerr << "Unexpected EOF" << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
std::string define = shaderSource.substr(foundPos+1, endPos - (foundPos+1));
|
||||
DefineMap::const_iterator defineFound = defines.find(define);
|
||||
if (defineFound == defines.end())
|
||||
{
|
||||
std::cerr << "Undefined " << define << " in shader " << shaderTemplate << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
shaderSource.replace(foundPos, endPos-foundPos, defineFound->second);
|
||||
}
|
||||
}
|
||||
if (!parseDefines(shaderSource, defines))
|
||||
return NULL;
|
||||
|
||||
osg::ref_ptr<osg::Shader> shader (new osg::Shader(shaderType));
|
||||
shader->setShaderSource(shaderSource);
|
||||
|
Loading…
x
Reference in New Issue
Block a user