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Clarify the requirements of a data folder
The current text could be interpreted to mean that a data folder _must_ have a plugin, but this isn't the case. This added text clarifies that a plugin or resources are needed.
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@ -11,6 +11,7 @@ Install
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#. Locate the plugin files, ``.esp`` or ``.omwaddon``, or possibly ``.esm``. The folder containing the plugin files we will call your *data folder*
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#. Check that all resource folders (``Meshes``, ``Textures``, etc.) containing additional resource files (the actual meshes, textures, etc.) are in the *data folder*.
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#. Note that not all mods have a plugin, and not all mods have resources, but they must at minimum have one or the other.
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.. note::
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There may be multiple levels of folders, but the location of the plugins must be the same as the resource folders.
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