From 206e2bf9751fe1e9b6a042119bb57540e47d83ad Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 8 Feb 2017 04:42:15 +0100 Subject: [PATCH] Fix camera rotation not being set after save game load (regressed with 1eb338404361dee9a5c987b23836758cbe264f3f) --- apps/openmw/mwworld/worldimp.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 199cfe6a70..4e43d02681 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -2174,6 +2174,8 @@ namespace MWWorld scaleObject(getPlayerPtr(), 1.f); // apply race height + rotateObject(getPlayerPtr(), 0.f, 0.f, 0.f, true); + MWBase::Environment::get().getMechanicsManager()->add(getPlayerPtr()); MWBase::Environment::get().getMechanicsManager()->watchActor(getPlayerPtr());