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https://gitlab.com/OpenMW/openmw.git
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Remove renderWorldMap()
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bfdde0262f
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1ffb9e1bf3
@ -526,7 +526,6 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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window->setStore(mEnvironment.getWorld()->getStore());
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window->initUI();
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window->renderWorldMap();
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//Load translation data
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mTranslationDataStorage.setEncoder(mEncoder);
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@ -289,6 +289,7 @@ namespace MWGui
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mMenu = new MainMenu(w, h, mResourceSystem->getVFS(), mVersionDescription);
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mLocalMapRender = new MWRender::LocalMap(mViewer->getSceneData()->asGroup());
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mMap = new MapWindow(mCustomMarkers, mDragAndDrop, mLocalMapRender, mWorkQueue);
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mMap->renderGlobalMap();
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trackWindow(mMap, "map");
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mStatsWindow = new StatsWindow(mDragAndDrop);
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trackWindow(mStatsWindow, "stats");
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@ -374,11 +375,6 @@ namespace MWGui
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MWBase::Environment::get().getInputManager()->changeInputMode(false);
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}
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void WindowManager::renderWorldMap()
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{
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mMap->renderGlobalMap();
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}
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void WindowManager::setNewGame(bool newgame)
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{
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// This method will always be called after loading a savegame or starting a new game
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@ -137,7 +137,6 @@ namespace MWGui
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void setStore (const MWWorld::ESMStore& store);
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void initUI();
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void renderWorldMap();
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virtual Loading::Listener* getLoadingScreen();
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