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https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 09:35:28 +00:00
Avoid more explicit loops
This commit is contained in:
parent
9dbb713b7c
commit
1e729e8da9
@ -99,20 +99,16 @@ namespace MWSound
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std::vector<std::string> names = mOutput->enumerate();
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std::cout <<"Enumerated output devices:\n";
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std::for_each(names.cbegin(), names.cend(),
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[](const std::string &name) -> void
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{ std::cout <<" "<<name<<"\n"; }
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);
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for(const std::string &name : names)
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std::cout <<" "<<name<<"\n";
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std::cout.flush();
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names = mOutput->enumerateHrtf();
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if(!names.empty())
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{
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std::cout<< "Enumerated HRTF names:\n";
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std::for_each(names.cbegin(), names.cend(),
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[](const std::string &name) -> void
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{ std::cout<< " "<<name<<"\n"; }
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);
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for(const std::string &name : names)
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std::cout <<" "<<name<<"\n";
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std::cout.flush();
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}
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}
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@ -120,12 +116,11 @@ namespace MWSound
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SoundManager::~SoundManager()
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{
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clear();
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SoundBufferList::element_type::iterator sfxiter = mSoundBuffers->begin();
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for(;sfxiter != mSoundBuffers->end();++sfxiter)
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for(Sound_Buffer &sfx : *mSoundBuffers)
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{
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if(sfxiter->mHandle)
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mOutput->unloadSound(sfxiter->mHandle);
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sfxiter->mHandle = 0;
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if(sfx.mHandle)
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mOutput->unloadSound(sfx.mHandle);
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sfx.mHandle = 0;
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}
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mUnusedBuffers.clear();
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mOutput.reset();
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@ -668,11 +663,10 @@ namespace MWSound
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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for(SoundBufferRefPair &snd : snditer->second)
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{
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if(sndidx->second == sfx)
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mOutput->finishSound(sndidx->first);
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if(snd.second == sfx)
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mOutput->finishSound(snd.first);
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}
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}
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}
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@ -682,33 +676,28 @@ namespace MWSound
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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if(snditer != mActiveSounds.end())
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{
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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mOutput->finishSound(sndidx->first);
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for(SoundBufferRefPair &snd : snditer->second)
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mOutput->finishSound(snd.first);
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}
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SaySoundMap::iterator sayiter = mActiveSaySounds.find(ptr);
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if(sayiter != mActiveSaySounds.end())
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mOutput->finishStream(sayiter->second);
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}
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void SoundManager::stopSound(const MWWorld::CellStore *cell)
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{
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SoundMap::iterator snditer = mActiveSounds.begin();
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for(;snditer != mActiveSounds.end();++snditer)
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for(SoundMap::value_type &snd : mActiveSounds)
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{
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if(snditer->first != MWWorld::ConstPtr() &&
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snditer->first != MWMechanics::getPlayer() &&
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snditer->first.getCell() == cell)
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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{
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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mOutput->finishSound(sndidx->first);
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for(SoundBufferRefPair &sndbuf : snd.second)
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mOutput->finishSound(sndbuf.first);
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}
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}
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SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
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for(;sayiter != mActiveSaySounds.end();++sayiter)
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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if(sayiter->first != MWWorld::ConstPtr() &&
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sayiter->first != MWMechanics::getPlayer() &&
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sayiter->first.getCell() == cell)
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mOutput->finishStream(sayiter->second);
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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mOutput->finishStream(snd.second);
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}
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}
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@ -718,11 +707,10 @@ namespace MWSound
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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for(SoundBufferRefPair &sndbuf : snditer->second)
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{
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if(sndidx->second == sfx)
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mOutput->finishSound(sndidx->first);
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if(sndbuf.second == sfx)
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mOutput->finishSound(sndbuf.first);
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}
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}
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}
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@ -734,11 +722,10 @@ namespace MWSound
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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for(SoundBufferRefPair &sndbuf : snditer->second)
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{
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if(sndidx->second == sfx)
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sndidx->first->setFadeout(duration);
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if(sndbuf.second == sfx)
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sndbuf.first->setFadeout(duration);
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}
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}
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}
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@ -749,12 +736,10 @@ namespace MWSound
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = lookupSound(Misc::StringUtils::lowerCase(soundId));
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SoundBufferRefPairList::const_iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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{
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if(sndidx->second == sfx && mOutput->isSoundPlaying(sndidx->first))
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return true;
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}
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return std::find_if(snditer->second.cbegin(), snditer->second.cend(),
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[this,sfx](const SoundBufferRefPair &snd) -> bool
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{ return snd.second == sfx && mOutput->isSoundPlaying(snd.first); }
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) != snditer->second.cend();
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}
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return false;
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}
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@ -813,10 +798,8 @@ namespace MWSound
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if(total == 0)
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{
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std::for_each(regn->mSoundList.cbegin(), regn->mSoundList.cend(),
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[](const ESM::Region::SoundRef &sndref) -> void
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{ total += (int)sndref.mChance; }
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);
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for(const ESM::Region::SoundRef &sndref : regn->mSoundList)
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total += (int)sndref.mChance;
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if(total == 0)
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return;
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}
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@ -824,20 +807,15 @@ namespace MWSound
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int r = Misc::Rng::rollDice(total);
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int pos = 0;
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std::find_if_not(regn->mSoundList.cbegin(), regn->mSoundList.cend(),
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[&pos, r, this](const ESM::Region::SoundRef &sndref) -> bool
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for(const ESM::Region::SoundRef &sndref : regn->mSoundList)
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{
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if(r - pos < sndref.mChance)
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{
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if(r - pos < sndref.mChance)
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{
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playSound(sndref.mSound.toString(), 1.0f, 1.0f);
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// Played this sound, stop iterating
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return false;
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}
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pos += sndref.mChance;
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// Not this sound, keep iterating
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return true;
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playSound(sndref.mSound.toString(), 1.0f, 1.0f);
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break;
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}
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);
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pos += sndref.mChance;
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}
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}
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void SoundManager::updateWaterSound(float /*duration*/)
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@ -1125,28 +1103,23 @@ namespace MWSound
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if(!mOutput->isInitialized())
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return;
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mOutput->startUpdate();
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SoundMap::iterator snditer = mActiveSounds.begin();
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for(;snditer != mActiveSounds.end();++snditer)
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for(SoundMap::value_type &snd : mActiveSounds)
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{
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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for(SoundBufferRefPair &sndbuf : snd.second)
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{
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Sound *sound = sndidx->first;
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Sound *sound = sndbuf.first;
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateSound(sound);
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}
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}
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SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
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for(;sayiter != mActiveSaySounds.end();++sayiter)
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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Stream *sound = sayiter->second;
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Stream *sound = snd.second;
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateStream(sound);
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}
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TrackList::iterator trkiter = mActiveTracks.begin();
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for(;trkiter != mActiveTracks.end();++trkiter)
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for(Stream *sound : mActiveTracks)
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{
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Stream *sound = *trkiter;
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateStream(sound);
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}
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@ -1252,36 +1225,35 @@ namespace MWSound
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void SoundManager::clear()
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{
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SoundMap::iterator snditer = mActiveSounds.begin();
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for(;snditer != mActiveSounds.end();++snditer)
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stopMusic();
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for(SoundMap::value_type &snd : mActiveSounds)
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{
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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for(;sndidx != snditer->second.end();++sndidx)
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for(SoundBufferRefPair &sndbuf : snd.second)
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{
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mOutput->finishSound(sndidx->first);
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mUnusedSounds.push_back(sndidx->first);
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Sound_Buffer *sfx = sndidx->second;
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mOutput->finishSound(sndbuf.first);
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mUnusedSounds.push_back(sndbuf.first);
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Sound_Buffer *sfx = sndbuf.second;
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if(sfx->mUses-- == 1)
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mUnusedBuffers.push_front(sfx);
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}
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}
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mActiveSounds.clear();
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SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
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for(;sayiter != mActiveSaySounds.end();++sayiter)
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{
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mOutput->finishStream(sayiter->second);
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mUnusedStreams.push_back(sayiter->second);
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}
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mActiveSaySounds.clear();
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TrackList::iterator trkiter = mActiveTracks.begin();
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for(;trkiter != mActiveTracks.end();++trkiter)
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{
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mOutput->finishStream(*trkiter);
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mUnusedStreams.push_back(*trkiter);
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}
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mActiveTracks.clear();
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mUnderwaterSound = nullptr;
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mNearWaterSound = nullptr;
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stopMusic();
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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mOutput->finishStream(snd.second);
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mUnusedStreams.push_back(snd.second);
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}
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mActiveSaySounds.clear();
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for(Stream *sound : mActiveTracks)
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{
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mOutput->finishStream(sound);
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mUnusedStreams.push_back(sound);
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}
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mActiveTracks.clear();
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}
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}
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