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Fix HUD weapon icon when turning from werewolf to normal
The werewolf hand icon remained until the inventory menu was opened.
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@ -1878,11 +1878,12 @@ namespace MWWorld
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{
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// Update the GUI only when called on the player
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MWBase::WindowManager* windowManager = MWBase::Environment::get().getWindowManager();
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windowManager->unsetSelectedWeapon();
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if (werewolf)
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{
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windowManager->forceHide(MWGui::GW_Inventory);
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windowManager->forceHide(MWGui::GW_Magic);
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windowManager->unsetSelectedWeapon();
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}
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else
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{
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