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Add missing function call to set dates when changing a cell (eg, when loading a save file)
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@ -1014,6 +1014,8 @@ namespace MWWorld
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mWorldScene->changeToInteriorCell(destinationCell->getNameId(), position, adjustPlayerPos, changeEvent);
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addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell());
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mRendering->getCamera()->instantTransition();
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mCurrentDate->setup(mGlobalVariables);
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}
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float World::getMaxActivationDistance() const
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