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fix "error in framelistener" when trying to pick up lights that can't be picked up
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@ -310,6 +310,9 @@ namespace MWGui
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&& (type != typeid(ESM::Potion).name()))
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return;
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if (MWWorld::Class::get(object).getName(object) == "") // objects without name presented to user can never be picked up
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return;
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// sound
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std::string sound = MWWorld::Class::get(object).getUpSoundId(object);
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MWBase::Environment::get().getSoundManager()->playSound(sound, 1, 1);
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