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Fix invisible enchanting price when self-enchanting was previously used.
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@ -149,6 +149,9 @@ namespace MWGui
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mPtr = actor;
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startEditing ();
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mPrice->setVisible(true);
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mPriceText->setVisible(true);
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updateLabels();
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}
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void EnchantingDialog::startSelfEnchanting(MWWorld::Ptr soulgem)
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@ -162,7 +165,6 @@ namespace MWGui
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mPtr = player;
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startEditing();
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mEnchanting.setSoulGem(soulgem);
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setSoulGem(soulgem);
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