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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-04-16 17:42:31 +00:00
This commit is contained in:
Mads Buvik Sandvei 2023-12-04 20:53:45 +01:00
parent 26817e9cc5
commit 15c143e272

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@ -217,6 +217,8 @@ namespace MWPhysics
// Note, we use an epsilon of 1e-6 instead of std::numeric_limits<float>::epsilon() to avoid doing extremely // Note, we use an epsilon of 1e-6 instead of std::numeric_limits<float>::epsilon() to avoid doing extremely
// small steps. But if we make it any larger we'll start rejecting subtle movements from e.g. idle animations. // small steps. But if we make it any larger we'll start rejecting subtle movements from e.g. idle animations.
// Note that, although both these comparisons to 1e-6 are logically the same, they test separate floating point
// accuracy cases.
if (diff.length2() > 1e-6 && (newPosition - nextpos).length2() > 1e-6) if (diff.length2() > 1e-6 && (newPosition - nextpos).length2() > 1e-6)
{ {
// trace to where character would go if there were no obstructions // trace to where character would go if there were no obstructions