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Remove an unused method
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@ -307,9 +307,6 @@ namespace MWBase
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/// 2 - player is underwater \n
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/// 3 - enemies are nearby (not implemented)
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/// \todo Probably shouldn't be here
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virtual OEngine::Physic::PhysicEngine* getPhysicEngine() const = 0;
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/// \todo Probably shouldn't be here
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virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr) = 0;
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@ -349,10 +349,6 @@ namespace MWWorld
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/// 2 - player is underwater \n
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/// 3 - enemies are nearby (not implemented)
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/// \todo Probably shouldn't be here
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virtual OEngine::Physic::PhysicEngine* getPhysicEngine() const
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{ return mPhysEngine; }
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/// \todo Probably shouldn't be here
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virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr);
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