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Destruct Stereo::Manager after World
ShadowManager access Stereo::Manager in destructor. ShadowManager owned by RenderingManager owned by World.
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@ -468,14 +468,13 @@ OMW::Engine::~Engine()
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if (mScreenCaptureOperation != nullptr)
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mScreenCaptureOperation->stop();
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mStereoManager = nullptr;
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mMechanicsManager = nullptr;
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mDialogueManager = nullptr;
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mJournal = nullptr;
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mScriptManager = nullptr;
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mWindowManager = nullptr;
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mWorld = nullptr;
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mStereoManager = nullptr;
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mSoundManager = nullptr;
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mInputManager = nullptr;
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mStateManager = nullptr;
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