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Fix Windows builds

`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds
This commit is contained in:
Alexander "Ananace" Olofsson 2018-02-13 17:47:38 +01:00 committed by GitHub
parent ac1609c433
commit 145b47a550
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@ -6,6 +6,8 @@
#include <osg/Texture2D>
#include <osg/RenderInfo>
#include <algorithm>
namespace Terrain
{