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window caption fix
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@ -111,6 +111,7 @@ void StatsWindow::setBar(const std::string& name, const std::string& tname, int
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void StatsWindow::setPlayerName(const std::string& playerName)
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void StatsWindow::setPlayerName(const std::string& playerName)
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{
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{
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static_cast<MyGUI::Window*>(mMainWidget)->setCaption(playerName);
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static_cast<MyGUI::Window*>(mMainWidget)->setCaption(playerName);
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adjustWindowCaption();
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}
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}
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void StatsWindow::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
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void StatsWindow::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
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@ -85,7 +85,7 @@ namespace GUI
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// adjust the size of the window caption so that all text is visible
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// adjust the size of the window caption so that all text is visible
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// NOTE: this assumes that mMainWidget is of type Window.
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// NOTE: this assumes that mMainWidget is of type Window.
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MyGUI::TextBox* box = static_cast<MyGUI::Window*>(mMainWidget)->getCaptionWidget();
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MyGUI::TextBox* box = static_cast<MyGUI::Window*>(mMainWidget)->getCaptionWidget();
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box->setSize(box->getTextSize().width + 48, box->getSize().height);
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box->setSize(box->getTextSize().width + 24, box->getSize().height);
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// in order to trigger alignment updates, we need to update the parent
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// in order to trigger alignment updates, we need to update the parent
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// mygui doesn't provide a proper way of doing this, so we are just changing size
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// mygui doesn't provide a proper way of doing this, so we are just changing size
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