From 12d8b4e0f888ef50f8704db9f4ad9bd79a78ab5e Mon Sep 17 00:00:00 2001 From: gus Date: Mon, 28 Oct 2013 18:13:07 +0100 Subject: [PATCH] bugfix --- apps/openmw/mwmechanics/aicombat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index c3ac8cb551..b01889f89b 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -31,7 +31,7 @@ namespace MWMechanics bool AiCombat::execute (const MWWorld::Ptr& actor) { - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();//MWBase::Environment::get().getWorld()->getPtr(mTargetId, false); + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mTargetId, false); if(actor.getTypeName() == typeid(ESM::NPC).name()) {