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Move to the correct namespace.
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parent
324b398d29
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@ -16,7 +16,8 @@
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgShadow/ViewDependentShadowMap>
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#include "mwshadowtechnique.hpp"
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#include <osgShadow/ShadowedScene>
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#include <osg/CullFace>
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#include <osg/Geode>
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@ -25,6 +26,7 @@
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#include <sstream>
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using namespace osgShadow;
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using namespace SceneUtil;
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//////////////////////////////////////////////////////////////////
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// fragment shader
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@ -16,8 +16,8 @@
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGSHADOW_VIEWDEPENDENTSHADOWMAP
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#define OSGSHADOW_VIEWDEPENDENTSHADOWMAP 1
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#ifndef COMPONENTS_SCENEUTIL_MWSHADOWTECHNIQUE_H
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#define COMPONENTS_SCENEUTIL_MWSHADOWTECHNIQUE_H 1
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#include <osg/Camera>
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#include <osg/Material>
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@ -27,10 +27,10 @@
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#include <osgShadow/ShadowTechnique>
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namespace osgShadow {
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namespace SceneUtil {
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/** ViewDependentShadowMap provides an base implementation of view dependent shadow mapping techniques.*/
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class OSGSHADOW_EXPORT ViewDependentShadowMap : public ShadowTechnique
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class OSGSHADOW_EXPORT ViewDependentShadowMap : public osgShadow::ShadowTechnique
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{
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public:
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ViewDependentShadowMap();
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