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Allow opening journal during dialogue (Fixes #1460)
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14a9f0ebf8
commit
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@ -807,8 +807,9 @@ namespace MWInput
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if (MyGUI::InputManager::getInstance ().isModalAny())
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if (MyGUI::InputManager::getInstance ().isModalAny())
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return;
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return;
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// Toggle between game mode and journal mode
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if((!MWBase::Environment::get().getWindowManager()->isGuiMode()
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if(!MWBase::Environment::get().getWindowManager()->isGuiMode() && MWBase::Environment::get().getWindowManager ()->getJournalAllowed())
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|| MWBase::Environment::get().getWindowManager()->getMode() == MWGui::GM_Dialogue)
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&& MWBase::Environment::get().getWindowManager ()->getJournalAllowed())
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{
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{
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MWBase::Environment::get().getSoundManager()->playSound ("book open", 1.0, 1.0);
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MWBase::Environment::get().getSoundManager()->playSound ("book open", 1.0, 1.0);
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Journal);
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Journal);
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@ -817,7 +818,6 @@ namespace MWInput
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{
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{
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MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
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MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
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}
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}
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// .. but don't touch any other mode.
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}
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}
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void InputManager::quickKey (int index)
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void InputManager::quickKey (int index)
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