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https://gitlab.com/OpenMW/openmw.git
synced 2025-03-12 04:14:05 +00:00
Fix a few gold conditions that I missed, trade window was affected
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a723ad8f29
commit
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@ -23,6 +23,18 @@
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#include <boost/lexical_cast.hpp>
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#include <boost/lexical_cast.hpp>
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namespace
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{
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bool isGold (const MWWorld::Ptr& ptr)
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{
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return Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_001")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_005")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_010")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_025")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_100");
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}
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}
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namespace MWClass
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namespace MWClass
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{
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{
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void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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@ -109,25 +121,15 @@ namespace MWClass
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std::string Miscellaneous::getUpSoundId (const MWWorld::Ptr& ptr) const
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std::string Miscellaneous::getUpSoundId (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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if (isGold(ptr))
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ptr.get<ESM::Miscellaneous>();
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if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
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{
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return std::string("Item Gold Up");
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return std::string("Item Gold Up");
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}
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return std::string("Item Misc Up");
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return std::string("Item Misc Up");
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}
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}
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std::string Miscellaneous::getDownSoundId (const MWWorld::Ptr& ptr) const
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std::string Miscellaneous::getDownSoundId (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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if (isGold(ptr))
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ptr.get<ESM::Miscellaneous>();
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if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
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{
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return std::string("Item Gold Down");
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return std::string("Item Gold Down");
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}
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return std::string("Item Misc Down");
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return std::string("Item Misc Down");
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}
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}
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@ -158,19 +160,15 @@ namespace MWClass
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int count = ptr.getRefData().getCount();
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int count = ptr.getRefData().getCount();
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bool isGold = Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_001")
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bool gold = isGold(ptr);
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_005")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_010")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_025")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().mRefID, "gold_100");
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if (isGold && ptr.getCellRef().mGoldValue != 1)
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if (gold && ptr.getCellRef().mGoldValue != 1)
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count = ptr.getCellRef().mGoldValue;
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count = ptr.getCellRef().mGoldValue;
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else if (isGold)
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else if (gold)
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count *= ref->mBase->mData.mValue;
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count *= ref->mBase->mData.mValue;
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std::string countString;
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std::string countString;
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if (!isGold)
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if (!gold)
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countString = MWGui::ToolTips::getCountString(count);
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countString = MWGui::ToolTips::getCountString(count);
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else // gold displays its count also if it's 1.
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else // gold displays its count also if it's 1.
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countString = " (" + boost::lexical_cast<std::string>(count) + ")";
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countString = " (" + boost::lexical_cast<std::string>(count) + ")";
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@ -186,7 +184,7 @@ namespace MWClass
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std::string text;
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std::string text;
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if (!isGold)
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if (!gold)
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{
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{
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}");
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text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}");
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@ -210,7 +208,7 @@ namespace MWClass
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const MWWorld::ESMStore &store =
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const MWWorld::ESMStore &store =
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MWBase::Environment::get().getWorld()->getStore();
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MWBase::Environment::get().getWorld()->getStore();
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if (MWWorld::Class::get(ptr).getName(ptr) == store.get<ESM::GameSetting>().find("sGold")->getString()) {
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if (isGold(ptr)) {
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int goldAmount = ptr.getRefData().getCount();
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int goldAmount = ptr.getRefData().getCount();
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std::string base = "Gold_001";
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std::string base = "Gold_001";
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@ -144,9 +144,7 @@ void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
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MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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// the player is trying to sell an item, check if the merchant accepts it
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// the player is trying to sell an item, check if the merchant accepts it
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// also, don't allow selling gold (let's be better than Morrowind at this, can we?)
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if (!MWBase::Environment::get().getWindowManager()->getTradeWindow()->npcAcceptsItem(object))
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if (!MWBase::Environment::get().getWindowManager()->getTradeWindow()->npcAcceptsItem(object) ||
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MWWorld::Class::get(object).getName(object) == gmst.find("sGold")->getString())
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{
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{
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// user notification "i don't buy this item"
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// user notification "i don't buy this item"
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MWBase::Environment::get().getWindowManager()->
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MWBase::Environment::get().getWindowManager()->
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@ -135,7 +135,7 @@ namespace MWGui
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for (MWWorld::ContainerStoreIterator it = playerStore.begin();
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for (MWWorld::ContainerStoreIterator it = playerStore.begin();
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it != playerStore.end(); ++it)
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it != playerStore.end(); ++it)
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{
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{
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if (MWWorld::Class::get(*it).getName(*it) == gmst.find("sGold")->getString())
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if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, "gold_001"))
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{
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{
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goldFound = true;
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goldFound = true;
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gold = *it;
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gold = *it;
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@ -342,6 +342,9 @@ namespace MWGui
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bool TradeWindow::npcAcceptsItem(MWWorld::Ptr item)
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bool TradeWindow::npcAcceptsItem(MWWorld::Ptr item)
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{
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{
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if (Misc::StringUtils::ciEqual(item.getCellRef().mRefID, "gold_001"))
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return false;
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int services = 0;
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int services = 0;
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if (mPtr.getTypeName() == typeid(ESM::NPC).name())
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if (mPtr.getTypeName() == typeid(ESM::NPC).name())
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{
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{
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