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Tidy up includes
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@ -1,10 +1,11 @@
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#include "windows_crashcatcher.hpp"
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#include <cassert>
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#include <cassert>
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#include <cwchar>
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#include <cwchar>
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <thread>
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#include <thread>
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#include "windows_crashcatcher.hpp"
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#include "windows_crashmonitor.hpp"
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#include "windows_crashmonitor.hpp"
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#include "windows_crashshm.hpp"
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#include "windows_crashshm.hpp"
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#include <SDL_messagebox.h>
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#include <SDL_messagebox.h>
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@ -1,3 +1,5 @@
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#include "windows_crashmonitor.hpp"
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#undef WIN32_LEAN_AND_MEAN
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#undef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <Windows.h>
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@ -12,7 +14,6 @@
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#include <SDL_messagebox.h>
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#include <SDL_messagebox.h>
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#include "windows_crashcatcher.hpp"
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#include "windows_crashcatcher.hpp"
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#include "windows_crashmonitor.hpp"
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#include "windows_crashshm.hpp"
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#include "windows_crashshm.hpp"
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#include <components/debug/debuglog.hpp>
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#include <components/debug/debuglog.hpp>
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@ -1,7 +1,9 @@
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#ifndef WINDOWS_CRASHMONITOR_HPP
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#ifndef WINDOWS_CRASHMONITOR_HPP
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#define WINDOWS_CRASHMONITOR_HPP
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#define WINDOWS_CRASHMONITOR_HPP
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#include <windef.h>
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#undef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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namespace Crash
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namespace Crash
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{
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{
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