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Update background texture if a new one is empty (regression #4986)
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@ -148,9 +148,9 @@ namespace MWGui
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if (backgroundTex != "")
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backgroundTex += ".dds";
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float scale = 1.f;
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if (!backgroundTex.empty())
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{
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float scale = 1.f;
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auto found = mScales.find(backgroundTex);
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if (found == mScales.end())
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{
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@ -165,13 +165,13 @@ namespace MWGui
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}
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else
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scale = found->second;
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if (state == Barter && !isMagic)
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setFrame(backgroundTex, MyGUI::IntCoord(2*scale,2*scale,44*scale,44*scale));
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else
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setFrame(backgroundTex, MyGUI::IntCoord(0,0,44*scale,44*scale));
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}
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if (state == Barter && !isMagic)
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setFrame(backgroundTex, MyGUI::IntCoord(2*scale,2*scale,44*scale,44*scale));
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else
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setFrame(backgroundTex, MyGUI::IntCoord(0,0,44*scale,44*scale));
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setIcon(ptr);
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}
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