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Preparing to use text indices
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@ -42,7 +42,7 @@ class Animation{
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std::vector<Nif::NiKeyframeData>* transformations;
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std::map<std::string,float> textmappings;
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std::map<std::string,float>* textmappings;
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Ogre::Entity* base;
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void handleShapes(std::vector<Nif::NiTriShapeCopy>* allshapes, Ogre::Entity* creaturemodel, Ogre::SkeletonInstance *skel);
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void handleAnimationTransforms();
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@ -31,7 +31,8 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr, MWWorld::Environme
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stopTime = transformations->begin()->getStopTime();
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startTime = transformations->begin()->getStartTime();
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shapes = (NIFLoader::getSingletonPtr())->getShapes(meshZero);
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}
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}
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textmappings = NIFLoader::getSingletonPtr()->getTextIndices(meshZero);
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insert->attachObject(base);
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}
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}
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@ -77,6 +77,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
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stopTime = transformations->begin()->getStopTime();
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startTime = transformations->begin()->getStartTime();
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}
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textmappings = NIFLoader::getSingletonPtr()->getTextIndices(smodel);
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insert->attachObject(base);
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if(female)
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@ -1315,17 +1315,12 @@ std::vector<Nif::NiTriShapeCopy>* NIFLoader::getShapes(std::string lowername){
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return pass;
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}
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float NIFLoader::getTime(std::string filename, std::string text){
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std::map<std::string,std::map<std::string,float>,ciLessBoost>::iterator iter = alltextmappings.find(filename);
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if(iter != alltextmappings.end()){
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std::map<std::string,float>::iterator insideiter = (iter->second).find(text);
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if(insideiter != (iter->second).end())
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return insideiter->second;
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else
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return -20000000.0;
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}
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return -10000000.0;
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std::map<std::string, float>* NIFLoader::getTextIndices(std::string lowername){
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std::map<std::string,std::map<std::string, float>, ciLessBoost>::iterator iter = alltextmappings.find(lowername);
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std::map<std::string, float>* pass = 0;
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if(iter != alltextmappings.end())
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pass = &(iter->second);
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return pass;
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}
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@ -110,7 +110,7 @@ class NIFLoader : Ogre::ManualResourceLoader
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//void insertMeshInsideBase(Ogre::Mesh* mesh);
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std::vector<Nif::NiKeyframeData>* getAnim(std::string name);
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std::vector<Nif::NiTriShapeCopy>* getShapes(std::string name);
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float getTime(std::string filename, std::string text);
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std::map<std::string, float>* getTextIndices(std::string name);
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void addInMesh(Ogre::Mesh* input);
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