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Move some fields to the class they're used in
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@ -61,8 +61,7 @@ struct VideoState {
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VideoState()
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: format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT)
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, external_clock_base(0.0)
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, audio_st(NULL), audio_diff_cum(0.0), audio_diff_avg_coef(0.0),
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audio_diff_threshold(0.0), audio_diff_avg_count(0)
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, audio_st(NULL)
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, video_st(NULL), frame_last_pts(0.0), frame_last_delay(0.0),
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video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0),
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pictq_rindex(0), pictq_windex(0)
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@ -121,10 +120,6 @@ struct VideoState {
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AVStream** audio_st;
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PacketQueue audioq;
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double audio_diff_cum; /* used for AV difference average computation */
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double audio_diff_avg_coef;
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double audio_diff_threshold;
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int audio_diff_avg_count;
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MWBase::SoundPtr AudioTrack;
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AVStream** video_st;
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@ -261,7 +256,13 @@ class MovieAudioDecoder : public MWSound::Sound_Decoder
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ssize_t mFramePos;
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ssize_t mFrameSize;
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double audio_clock;
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double mAudioClock;
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/* averaging filter for audio sync */
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double mAudioDiffAccum;
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double mAudioDiffAvgCoef;
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double mAudioDiffThreshold;
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int mAudioDiffAvgCount;
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/* Add or subtract samples to get a better sync, return number of bytes to
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* skip (negative means to duplicate). */
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@ -274,14 +275,13 @@ class MovieAudioDecoder : public MWSound::Sound_Decoder
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// accumulate the clock difference
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double diff = is->get_master_clock() - is->get_audio_clock();
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is->audio_diff_cum = diff + is->audio_diff_avg_coef *
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is->audio_diff_cum;
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if(is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB)
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is->audio_diff_avg_count++;
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mAudioDiffAccum = diff + mAudioDiffAvgCoef * mAudioDiffAccum;
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if(mAudioDiffAvgCount < AUDIO_DIFF_AVG_NB)
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mAudioDiffAvgCount++;
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else
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{
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double avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
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if(fabs(avg_diff) >= is->audio_diff_threshold)
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double avg_diff = mAudioDiffAccum * (1.0 - mAudioDiffAvgCoef);
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if(fabs(avg_diff) >= mAudioDiffThreshold)
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{
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int n = av_get_bytes_per_sample((*is->audio_st)->codec->sample_fmt) *
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(*is->audio_st)->codec->channels;
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@ -317,8 +317,8 @@ class MovieAudioDecoder : public MWSound::Sound_Decoder
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if(!got_frame || frame->nb_samples <= 0)
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continue;
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this->audio_clock += (double)frame->nb_samples /
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(double)(*is->audio_st)->codec->sample_rate;
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mAudioClock += (double)frame->nb_samples /
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(double)(*is->audio_st)->codec->sample_rate;
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/* We have data, return it and come back for more later */
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return frame->nb_samples * av_get_bytes_per_sample((*is->audio_st)->codec->sample_fmt) *
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@ -332,7 +332,7 @@ class MovieAudioDecoder : public MWSound::Sound_Decoder
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/* if update, update the audio clock w/pts */
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if((uint64_t)pkt->pts != AV_NOPTS_VALUE)
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this->audio_clock = av_q2d((*is->audio_st)->time_base)*pkt->pts;
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mAudioClock = av_q2d((*is->audio_st)->time_base)*pkt->pts;
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}
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}
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@ -352,7 +352,12 @@ public:
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, mFrame(avcodec_alloc_frame())
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, mFramePos(0)
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, mFrameSize(0)
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, audio_clock(0.0)
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, mAudioClock(0.0)
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, mAudioDiffAccum(0.0)
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, mAudioDiffAvgCoef(exp(log(0.01 / AUDIO_DIFF_AVG_NB)))
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/* Correct audio only if larger error than this */
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, mAudioDiffThreshold(2.0 * 0.050/* 50 ms */)
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, mAudioDiffAvgCount(0)
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{ }
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virtual ~MovieAudioDecoder()
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{
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@ -479,7 +484,7 @@ public:
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{
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ssize_t clock_delay = (mFrameSize-mFramePos) / (*is->audio_st)->codec->channels /
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av_get_bytes_per_sample((*is->audio_st)->codec->sample_fmt);
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return (size_t)(this->audio_clock*(*is->audio_st)->codec->sample_rate) - clock_delay;
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return (size_t)(mAudioClock*(*is->audio_st)->codec->sample_rate) - clock_delay;
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}
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};
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@ -809,12 +814,6 @@ int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
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case AVMEDIA_TYPE_AUDIO:
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this->audio_st = pFormatCtx->streams + stream_index;
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/* averaging filter for audio sync */
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this->audio_diff_avg_coef = exp(log(0.01 / AUDIO_DIFF_AVG_NB));
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this->audio_diff_avg_count = 0;
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/* Correct audio only if larger error than this */
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this->audio_diff_threshold = 2.0 * 0.050/* 50 ms */;
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decoder.reset(new MovieAudioDecoder(this));
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this->AudioTrack = MWBase::Environment::get().getSoundManager()->playTrack(decoder);
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if(!this->AudioTrack)
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