From 064cb80c0ac64a229df53c39ba09d4873b98234e Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 23 Nov 2012 20:48:53 +0100 Subject: [PATCH] fix wait dialog fading --- apps/openmw/mwrender/renderingmanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 5f1f1ad433..8cb8e9fa8b 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -332,6 +332,8 @@ void RenderingManager::update (float duration, bool paused) } mOcclusionQuery->update(duration); + mRendering.update(duration); + if(paused) { Ogre::ControllerManager::getSingleton().setTimeFactor(0.f); @@ -350,8 +352,6 @@ void RenderingManager::update (float duration, bool paused) mSkyManager->setGlare(mOcclusionQuery->getSunVisibility()); - mRendering.update(duration); - MWWorld::RefData &data = MWBase::Environment::get() .getWorld()