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https://gitlab.com/OpenMW/openmw.git
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Updated more tool tips to show shortcut configs.
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8c5fddf150
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@ -42,14 +42,14 @@ void CSVRender::InstanceMode::activate (CSVWidget::SceneToolbar *toolbar)
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mSubMode->addButton (new InstanceMoveMode (this), "move");
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mSubMode->addButton (":placeholder", "rotate",
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"Rotate selected instances"
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"<ul><li>Use primary edit to rotate instances freely</li>"
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"<li>Use secondary edit to rotate instances within the grid</li>"
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"<ul><li>Use {scene-edit-primary} to rotate instances freely</li>"
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"<li>Use {scene-edit-secondary} to rotate instances within the grid</li>"
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"</ul>"
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"<font color=Red>Not implemented yet</font color>");
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mSubMode->addButton (":placeholder", "scale",
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"Scale selected instances"
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"<ul><li>Use primary edit to scale instances freely</li>"
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"<li>Use secondary edit to scale instances along the grid</li>"
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"<ul><li>Use {scene-edit-primary} to scale instances freely</li>"
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"<li>Use {scene-edit-secondary} to scale instances along the grid</li>"
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"</ul>"
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"<font color=Red>Not implemented yet</font color>");
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@ -4,8 +4,8 @@
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CSVRender::InstanceMoveMode::InstanceMoveMode (QWidget *parent)
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: ModeButton (QIcon (QPixmap (":placeholder")),
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"Move selected instances"
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"<ul><li>Use primary edit to move instances around freely</li>"
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"<li>Use secondary edit to move instances around within the grid</li>"
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"<ul><li>Use {scene-edit-primary} to move instances around freely</li>"
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"<li>Use {scene-edit-secondary} to move instances around within the grid</li>"
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"</ul>"
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"<font color=Red>Grid move not implemented yet</font color>",
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parent)
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@ -15,22 +15,28 @@ namespace CSVRender
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{
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addButton(":placeholder", "cube-centre",
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"Centred cube"
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"<ul><li>Drag with primary (make instances the selection) or secondary (invert selection state) select button from the centre of the selection cube outwards</li>"
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"<ul><li>Drag with {scene-select-primary} (make instances the selection) or {scene-select-secondary} "
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"(invert selection state) from the centre of the selection cube outwards</li>"
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"<li>The selection cube is aligned to the word space axis</li>"
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"<li>If context selection mode is enabled, a drag with primary/secondary edit not starting on an instance will have the same effect</li>"
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"<li>If context selection mode is enabled, a drag with {scene-edit-primary} or {scene-edit-secondary} not "
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"starting on an instance will have the same effect</li>"
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"</ul>"
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"<font color=Red>Not implemented yet</font color>");
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addButton(":placeholder", "cube-corner",
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"Cube corner to corner"
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"<ul><li>Drag with primary (make instances the selection) or secondary (invert selection state) select button from one corner of the selection cube to the opposite corner</li>"
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"<ul><li>Drag with {scene-select-primary} (make instances the selection) or {scene-select-secondary} "
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"(invert selection state) from one corner of the selection cube to the opposite corner</li>"
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"<li>The selection cube is aligned to the word space axis</li>"
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"<li>If context selection mode is enabled, a drag with primary/secondary edit not starting on an instance will have the same effect</li>"
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"<li>If context selection mode is enabled, a drag with {scene-edit-primary} or {scene-edit-secondary} not "
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"starting on an instance will have the same effect</li>"
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"</ul>"
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"<font color=Red>Not implemented yet</font color>");
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addButton(":placeholder", "sphere",
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"Centred sphere"
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"<ul><li>Drag with primary (make instances the selection) or secondary (invert selection state) select button from the centre of the selection sphere outwards</li>"
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"<li>If context selection mode is enabled, a drag with primary/secondary edit not starting on an instance will have the same effect</li>"
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"<ul><li>Drag with {scene-select-primary} (make instances the selection) or {scene-select-secondary} "
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"(invert selection state) from the centre of the selection sphere outwards</li>"
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"<li>If context selection mode is enabled, a drag with {scene-edit-primary} or {scene-edit-secondary} not "
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"starting on an instance will have the same effect</li>"
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"</ul>"
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"<font color=Red>Not implemented yet</font color>");
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