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fix for non-standard erase function
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@ -103,12 +103,11 @@ void Actors::removeCell(MWWorld::Ptr::CellStore* store){
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{
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if(iter->first.getCell() == store){
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delete iter->second;
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iter = mAllActors.erase(iter);
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mAllActors.erase(iter++);
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}
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else
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++iter;
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}
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}
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void Actors::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number){
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