1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-12 13:13:27 +00:00

Make rest autosave, crosshair and best attack lines localizable

This includes English, Russian and GMST-based localization for these lines
This commit is contained in:
Alexei Kotov 2024-05-17 02:08:19 +03:00
parent 309201934a
commit 04989953ad
7 changed files with 22 additions and 4 deletions

View File

@ -5,10 +5,13 @@ AudioMaster: "sMaster"
AudioMusic: "sMusic"
Audio: "sAudio"
AudioVoice: "sVoice"
AutoSaveOnResting: "sQuick_Save"
BestAttack: "sBestAttack"
ConfirmResetBindings: "sNotifyMessage66"
ConfirmResolution: "sNotifyMessage67"
ConsoleWindow: "sConsoleTitle"
Controls: "sControls"
Crosshair: "sCursorOff"
DelayHigh: "sSlow"
DelayLow: "sFast"
DeleteGameConfirmation: "sMessage3"

View File

@ -70,6 +70,8 @@ AudioVoice: "Stimmen"
AudioEffects: "Effekte"
AudioFootsteps: "Schritte"
AudioMusic: "Musik"
# AutoSaveOnResting: "Auto-Save on Resting"
# BestAttack: "Always Use Best Attack"
CameraSensitivity: "Kameraempfindlichkeit"
CameraZoomIn: "Kamera hineinzoomen"
CameraZoomOut: "Kamera herauszoomen"
@ -78,6 +80,7 @@ ConfirmResetBindings: "Alle Tastenbelegungen zurücksetzen?"
ConfirmResolution: "Neue Auflösung wird sofort angewendet. Fortsetzen?"
Controller: "Controller"
Controls: "Steuerung"
# Crosshair: "Crosshair"
DelayLow: "Schnell"
DelayHigh: "Langsam"
DetailLevel: "Detailgrad"
@ -180,4 +183,4 @@ WindowModeHint: "Hinweis: Die Option „Fenster in Vollbildgröße“\nverwendet
WindowModeWindowed: "Fenster"
WindowModeWindowedFullscreen: "Fenster in Vollbildgröße"
# More fitting translations of "wobbly" are welcome
WobblyShores: "Wabbelige Uferlinien"
WobblyShores: "Wabbelige Uferlinien"

View File

@ -70,6 +70,8 @@ AudioFootsteps: "Footsteps"
AudioMaster: "Master"
AudioMusic: "Music"
AudioVoice: "Voice"
AutoSaveOnResting: "Auto-Save on Resting"
BestAttack: "Always Use Best Attack"
CameraSensitivity: "Camera Sensitivity"
CameraZoomIn: "Zoom Camera In"
CameraZoomOut: "Zoom Camera Out"
@ -78,6 +80,7 @@ ConfirmResetBindings: "Reset all controls to the default?"
ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
Controller: "Controller"
Controls: "Controls"
Crosshair: "Crosshair"
DelayLow: "Fast"
DelayHigh: "Slow"
DetailLevel: "Detail Level"

View File

@ -70,6 +70,8 @@ AudioFootsteps: "Bruits de pas"
AudioMaster: "Général"
AudioMusic: "Musique"
AudioVoice: "Voix"
# AutoSaveOnResting: "Auto-Save on Resting"
# BestAttack: "Always Use Best Attack"
CameraSensitivity: "Sensibilité de la caméra"
CameraZoomIn: "Zoom avant de la caméra"
CameraZoomOut: "Zoom arrière de la caméra"
@ -78,6 +80,7 @@ ConfirmResetBindings: "Réinitialiser tous les contrôles à leurs valeurs par d
ConfirmResolution: "La nouvelle résolution d'affichage sera appliquée instantanément. Voulez-vous continuer ?"
Controller: "Manette"
Controls: "Contrôles"
# Crosshair: "Crosshair"
DelayHigh: "Lent"
DelayLow: "Rapide"
DetailLevel: "Niveau de détails"

View File

@ -70,6 +70,8 @@ AudioFootsteps: "Шаги"
AudioMaster: "Общая громкость"
AudioMusic: "Музыка"
AudioVoice: "Голос"
AutoSaveOnResting: "Автосохранение при отдыхе"
BestAttack: "Всегда лучшая атака"
CameraSensitivity: "Чувствительность камеры"
CameraZoomIn: "Приблизить камеру"
CameraZoomOut: "Отдалить камеру"
@ -78,6 +80,7 @@ ConfirmResetBindings: "Сбросить все настройки управле
ConfirmResolution: "Разрешение будет изменено немедленно. Продолжить?"
Controller: "Геймпад"
Controls: "Управление"
Crosshair: "Прицел"
DelayLow: "Маленькая"
DelayHigh: "Большая"
DetailLevel: "Уровень детализации"

View File

@ -70,6 +70,8 @@ AudioFootsteps: "Fotsteg"
AudioMaster: "Huvudvolym"
AudioMusic: "Musik"
AudioVoice: "Röster"
# AutoSaveOnResting: "Auto-Save on Resting"
# BestAttack: "Always Use Best Attack"
CameraSensitivity: "Kamerakänslighet"
CameraZoomIn: "Zooma in kamera"
CameraZoomOut: "Zooma ut kamera"
@ -78,6 +80,7 @@ ConfirmResetBindings: "Återställ alla kontroller till standard?"
ConfirmResolution: "Ny upplösning kommer ställas in omedelbart. Vill du fortsätta?"
Controller: "Handkontroll"
Controls: "Kontroller"
# Crosshair: "Crosshair"
DelayLow: "Snabbt"
DelayHigh: "Långsamt"
DetailLevel: "Detaljnivå"

View File

@ -105,7 +105,7 @@
<UserString key="SettingType" value="CheckButton"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" position="28 4 95 16" align="Left Top">
<Property key="Caption" value="#{sQuick_Save}"/>
<Property key="Caption" value="#{OMWEngine:AutoSaveOnResting}"/>
</Widget>
</Widget>
<Widget type="HBox" position="4 280 260 28">
@ -115,7 +115,7 @@
<UserString key="SettingType" value="CheckButton"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" position="28 4 89 16" align="Left Top">
<Property key="Caption" value="#{sBestAttack}"/>
<Property key="Caption" value="#{OMWEngine:BestAttack}"/>
</Widget>
</Widget>
<Widget type="HBox" position="4 310 260 28">
@ -135,7 +135,7 @@
<UserString key="SettingType" value="CheckButton"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" position="28 4 80 16" align="Left Top">
<Property key="Caption" value="#{sCursorOff}"/>
<Property key="Caption" value="#{OMWEngine:Crosshair}"/>
</Widget>
</Widget>
</Widget>