mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-27 03:35:27 +00:00
Merge pull request #2228 from Capostrophic/mainmenu
Fix main menu toggling again
This commit is contained in:
commit
048cfdfac6
@ -1149,18 +1149,14 @@ namespace MWInput
|
||||
return;
|
||||
}
|
||||
|
||||
bool state = MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame;
|
||||
bool inGame = MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame;
|
||||
MWGui::GuiMode mode = MWBase::Environment::get().getWindowManager()->getMode();
|
||||
|
||||
if (mode == MWGui::GM_MainMenu || mode == MWGui::GM_Settings)
|
||||
{
|
||||
if ((inGame && mode == MWGui::GM_MainMenu) || mode == MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
|
||||
if(state || mode == MWGui::GM_MainMenu)
|
||||
return;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_MainMenu);
|
||||
if (inGame && mode != MWGui::GM_MainMenu)
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_MainMenu);
|
||||
}
|
||||
|
||||
void InputManager::toggleOptionsMenu()
|
||||
@ -1172,20 +1168,13 @@ namespace MWInput
|
||||
}
|
||||
|
||||
MWGui::GuiMode mode = MWBase::Environment::get().getWindowManager()->getMode();
|
||||
bool state = MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame;
|
||||
if (mode == MWGui::GM_Settings)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
return;
|
||||
}
|
||||
else if (mode == MWGui::GM_MainMenu && !state)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
else if (mode == MWGui::GM_MainMenu)
|
||||
return;
|
||||
bool inGame = MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Settings);
|
||||
if ((inGame && mode == MWGui::GM_MainMenu) || mode == MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
|
||||
if (inGame && mode != MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Settings);
|
||||
}
|
||||
|
||||
void InputManager::quickLoad() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user