diff --git a/files/lua_api/openmw/core.lua b/files/lua_api/openmw/core.lua index 38f73ec669..9b5f13f414 100644 --- a/files/lua_api/openmw/core.lua +++ b/files/lua_api/openmw/core.lua @@ -112,7 +112,7 @@ -- @field #Cell cell The cell where the object currently is. During loading a game and for objects in an inventory or a container `cell` is nil. -- @field #table type Type of the object (one of the tables from the package @{openmw.types#types}). -- @field #number count Count (makes sense if stored in a container). --- @field #string recordId Record ID. +-- @field #string recordId Returns record ID of the object in lowercase. --- -- Does the object still exist and is available.