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OpenMW/components/settings/categories/lua.hpp

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#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_LUA_H
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_LUA_H
#include "components/settings/sanitizerimpl.hpp"
#include "components/settings/settingvalue.hpp"
#include <osg/Math>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cstdint>
#include <string>
#include <string_view>
namespace Settings
{
struct LuaCategory
{
SettingValue<bool> mLuaDebug{ "Lua", "lua debug" };
SettingValue<int> mLuaNumThreads{ "Lua", "lua num threads", makeEnumSanitizerInt({ 0, 1 }) };
SettingValue<bool> mLuaProfiler{ "Lua", "lua profiler" };
SettingValue<std::uint64_t> mSmallAllocMaxSize{ "Lua", "small alloc max size" };
SettingValue<std::uint64_t> mMemoryLimit{ "Lua", "memory limit" };
SettingValue<bool> mLogMemoryUsage{ "Lua", "log memory usage" };
SettingValue<std::uint64_t> mInstructionLimitPerCall{ "Lua", "instruction limit per call",
makeMaxSanitizerUInt64(1001) };
SettingValue<int> mGcStepsPerFrame{ "Lua", "gc steps per frame", makeMaxSanitizerInt(0) };
};
}
#endif