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OpenMW/apps/openmw/mwdialogue/hypertextparser.hpp

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#ifndef GAME_MWDIALOGUE_HYPERTEXTPARSER_H
#define GAME_MWDIALOGUE_HYPERTEXTPARSER_H
#include <string>
#include <vector>
namespace MWDialogue
{
namespace HyperTextParser
{
struct Token
{
enum Type
{
ExplicitLink, // enclosed in @#
ImplicitKeyword
};
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Token(const std::string& text, Type type)
: mText(text)
, mType(type)
{
}
bool isExplicitLink() { return mType == ExplicitLink; }
std::string mText;
Type mType;
};
// In translations (at least Russian) the links are marked with @#, so
// it should be a function to parse it
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std::vector<Token> parseHyperText(const std::string& text);
void tokenizeKeywords(const std::string& text, std::vector<Token>& tokens);
size_t removePseudoAsterisks(std::string& phrase);
}
}
#endif