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OpenMW/apps/openmw/mwclass/itemlevlist.hpp

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#ifndef GAME_MWCLASS_ITEMLEVLIST_H
#define GAME_MWCLASS_ITEMLEVLIST_H
#include "../mwworld/class.hpp"
namespace MWClass
{
class ItemLevList : public MWWorld::Class
{
public:
/// Return ID of \a ptr
virtual std::string getId (const MWWorld::Ptr& ptr) const;
virtual std::string getName (const MWWorld::ConstPtr& ptr) const;
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///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
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static void registerSelf();
};
}
#endif