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OpenMW/apps/openmw/mwrender/objects.cpp

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2011-10-31 23:59:16 -04:00
#include "objects.hpp"
using namespace MWRender;
void Objects::insertBegin (ESM::CellRef &ref, bool static_){
}
void Objects::insertMesh(const std::string &mesh){
}
void Objects::insertLight(float r, float g, float b, float radius){
}
void Objects::insertObjectPhysics(){
}