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16 lines
279 B
C++
16 lines
279 B
C++
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#include "objects.hpp"
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using namespace MWRender;
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void Objects::insertBegin (ESM::CellRef &ref, bool static_){
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}
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void Objects::insertMesh(const std::string &mesh){
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}
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void Objects::insertLight(float r, float g, float b, float radius){
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}
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void Objects::insertObjectPhysics(){
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}
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