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OpenMW/apps/openmw/mwbase/rotationflags.hpp

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#ifndef GAME_MWBASE_ROTATIONFLAGS_H
#define GAME_MWBASE_ROTATIONFLAGS_H
namespace MWBase
{
using RotationFlags = unsigned short;
enum RotationFlag : RotationFlags
{
RotationFlag_none = 0,
RotationFlag_adjust = 1,
RotationFlag_inverseOrder = 1 << 1,
};
}
#endif