2013-01-03 00:09:03 +00:00
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#ifndef MWGUI_IMAGEBUTTON_H
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#define MWGUI_IMAGEBUTTON_H
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2013-03-03 12:11:02 +00:00
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#include <MyGUI_ImageBox.h>
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2013-01-03 00:09:03 +00:00
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namespace MWGui
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{
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/**
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* @brief allows using different image textures depending on the button state
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*/
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class ImageButton : public MyGUI::ImageBox
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{
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MYGUI_RTTI_DERIVED(ImageButton)
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public:
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2013-11-05 21:50:53 +00:00
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MyGUI::IntSize getRequestedSize(bool logError = true);
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2013-01-03 00:09:03 +00:00
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protected:
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virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
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virtual void onMouseLostFocus(MyGUI::Widget* _new);
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virtual void onMouseSetFocus(MyGUI::Widget* _old);
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virtual void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id);
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virtual void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id);
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std::string mImageHighlighted;
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std::string mImageNormal;
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std::string mImagePushed;
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};
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}
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#endif
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