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15 lines
240 B
C++
15 lines
240 B
C++
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#ifndef OPENMW_COMPONENTS_SCENEUTIL_LIGHTINGMETHOD_H
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#define OPENMW_COMPONENTS_SCENEUTIL_LIGHTINGMETHOD_H
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namespace SceneUtil
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{
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enum class LightingMethod
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{
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FFP,
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PerObjectUniform,
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SingleUBO,
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};
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}
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#endif
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